Develog 1 (V0.2)


Hi everyone! I have made an update to the demo webGL build with the following changes:

  • Added a script to Parents for sprite change via dialog manager event system
  • Font change for speech bubbles
  • speech bubbles sprite change
  • Changed from mesh renderer + textmeshpro to normal text for now to avoid duplication issue of the words "mobile controls" on the UI layer as view through the camera
  • Finished transition from walk to run and run to walk
  • Added wolfie umbrella block sprites (to assets only, not spritesheet or implemented) 
  • Parents have a different font than wolfie
  • Linked mobile control jump button to a new function to mirror controls for jump on Web version (holding button gives a longer jump)
  • Increased velocity in player jump state for higher jump via a new modifier float in jumpState. Number is multiplied by the jump velocity
  • Deleted weird floating grass
  • Moved foreground element (twig) 
  • Reorganised some scene layers

This will hopefully make the scene a bit smoother to play in, and better reflects what we aim to achieve in future.

Thank you for following the development of Wolfie!

-Mingyue

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