Develog 1 (V0.2)
Wolfie » Devlog
Hi everyone! I have made an update to the demo webGL build with the following changes:
- Added a script to Parents for sprite change via dialog manager event system
- Font change for speech bubbles
- speech bubbles sprite change
- Changed from mesh renderer + textmeshpro to normal text for now to avoid duplication issue of the words "mobile controls" on the UI layer as view through the camera
- Finished transition from walk to run and run to walk
- Added wolfie umbrella block sprites (to assets only, not spritesheet or implemented)
- Parents have a different font than wolfie
- Linked mobile control jump button to a new function to mirror controls for jump on Web version (holding button gives a longer jump)
- Increased velocity in player jump state for higher jump via a new modifier float in jumpState. Number is multiplied by the jump velocity
- Deleted weird floating grass
- Moved foreground element (twig)
- Reorganised some scene layers
This will hopefully make the scene a bit smoother to play in, and better reflects what we aim to achieve in future.
Thank you for following the development of Wolfie!
-Mingyue
Wolfie
Join Wolfie in completing missions and learning to stand up for themselves.
Status | In development |
Authors | CMY(eL), ginaaa |
Genre | Adventure, Platformer, Role Playing |
Tags | 2D, Narrative, Singleplayer |
More posts
- Demo Launch!Oct 15, 2021
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